Débandade de gremlins
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Débandade de gremlins

Enchantement

Quand la Débandade de gremlins arrive sur le champ de bataille, créez deux jetons de créature 1/1 rouge Gremlin. Puis vous gagnez un nombre de (marqueurs « énergie ») égal au nombre de créatures que vous contrôlez.
Payez : Les créatures que vous contrôlez gagnent +1/+0 et acquièrent la célérité jusqu'à la fin du tour.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.
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