The Princess Takes Flight

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile up to one target creature.
II — Target creature you control gets +2/+2 and gains flying until end of turn.
III — Return the exiled card to the battlefield under its owner's control.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If The Princess Takes Flight's first chapter ability exiled more than one creature (usually because the ability was copied), its third chapter ability will return all of the exiled cards to the battlefield under their owners' control.
If The Princess Takes Flight's first chapter ability exiled more than one creature (usually because the ability was copied), its third chapter ability will return all of the exiled cards to the battlefield under their owners' control.
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Value
0.08€


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