The Princess Takes Flight
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile up to one target creature.
II — Target creature you control gets +2/+2 and gains flying until end of turn.
III — Return the exiled card to the battlefield under its owner's control.
I — Exile up to one target creature.
II — Target creature you control gets +2/+2 and gains flying until end of turn.
III — Return the exiled card to the battlefield under its owner's control.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If The Princess Takes Flight's first chapter ability exiled more than one creature (usually because the ability was copied), its third chapter ability will return all of the exiled cards to the battlefield under their owners' control.
Rulings
If The Princess Takes Flight's first chapter ability exiled more than one creature (usually because the ability was copied), its third chapter ability will return all of the exiled cards to the battlefield under their owners' control.
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