Feral Encounter (Wilds of Eldraine)
Feral Encounter back
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Feral Encounter

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Casting Feral Encounter doesn't require any targets. As you put the delayed triggered ability on the stack at the beginning of the next combat phase this turn, you choose the target creature you control and up to one target creature you don't control.
If you cast Feral Encounter and no combat phases occur later in that turn, the delayed triggered ability won't trigger.
Casting Feral Encounter doesn't require any targets. As you put the delayed triggered ability on the stack at the beginning of the next combat phase this turn, you choose the target creature you control and up to one target creature you don't control.
If you cast Feral Encounter and no combat phases occur later in that turn, the delayed triggered ability won't trigger.
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Value
0.17€


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