세계를 깨우는 니사

플레인즈워커 — 니사

+1: 당신이 조종하는 대지를 목표로 정한다. 그 대지는 턴종료까지 돌진을 가진 4/4 정령 생물이 된다. 그 대지는 생물이 된 후에도 여전히 대지다.
+1: 숲을 최대 네 개까지 목표로 정한다. 그 숲들을 언탭한다.
-7: 당신의 서고에서 기본 대지 카드를 원하는 만큼 찾아 탭된 채로 전장에 놓은 다음 당신의 서고를 섞는다. 그 대지들은 돌진을 가진 4/4 정령 생물이 된다. 그 카드들은 생물이 된 이후에도 여전히 대지이다.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The type-changing effects of the first and third abilities don’t have a duration. They last indefinitely.
If the land targeted by the first ability entered the battlefield this turn, it won’t be able to attack and its activated abilities with in the cost (including its mana ability) can’t be activated (unless something gives it haste). The same is true for the lands put onto the battlefield with the third ability.
The type-changing effects of the first and third abilities don’t have a duration. They last indefinitely.
If the land targeted by the first ability entered the battlefield this turn, it won’t be able to attack and its activated abilities with in the cost (including its mana ability) can’t be activated (unless something gives it haste). The same is true for the lands put onto the battlefield with the third ability.
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