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Motoren anlassen

Hexerei

Fahrzeuge, die du kontrollierst, werden bis zum Ende des Zuges zu Artefaktkreaturen. Kreaturen, die du kontrollierst, erhalten +2/+0 bis zum Ende des Zuges.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0.
Vehicles you control become artifact creatures and then also get +2/+0.
The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0.
Vehicles you control become artifact creatures and then also get +2/+0.
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Value
0.15€


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