Banish into Fable
Instant
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The triggered ability that copies Banish into Fable resolves and creates copies of Banish into Fable even if Banish into Fable is countered. The ability and the copies resolve before Banish into Fable itself resolves.
If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token.
If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice.
Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves.
If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token.
If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice.
Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves.
Rulings
The triggered ability that copies Banish into Fable resolves and creates copies of Banish into Fable even if Banish into Fable is countered. The ability and the copies resolve before Banish into Fable itself resolves.
If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token.
If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice.
Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves.
If the target nonland permanent is an illegal target by the time Banish into Fable tries to resolve, the spell won't resolve. You won't create a Knight token.
If you control one permanent that's an artifact and an enchantment, you'll copy Banish into Fable twice.
Whether you control an artifact and/or an enchantment is checked only as the triggered ability resolves.
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