칼을 쟁기로

순간마법

생물을 목표로 정한다. 그 생물을 추방한다. 그 생물의 조종자는 그 생물의 공격력만큼 생명점을 얻는다.
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standard future gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
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