standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
If the creature's power is negative, its controller doesn't lose or gain life.
Rulings
The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
If the creature's power is negative, its controller doesn't lose or gain life.
Your collection? Your decks?
Want to manage your collection and/or create decks?