守られた霊気泥棒 (Aether Revolt)
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守られた霊気泥棒

クリーチャー — ヴィダルケン・ならず者

瞬速(あなたはこの呪文を、あなたがインスタントを唱えられるときならいつでも唱えてよい。)
守られた霊気泥棒がブロックするたび、あなたは(エネルギー・カウンター1個)を得る。
, を支払う:カードを1枚引く。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
You can’t pay more energy counters than you have.
If Shielded Aether Thief somehow blocks more than one creature at once, you get only one .
is the energy symbol. It represents one energy counter.
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
You can’t pay more energy counters than you have.
If Shielded Aether Thief somehow blocks more than one creature at once, you get only one .
is the energy symbol. It represents one energy counter.
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
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