Nissa of Shadowed Boughs
Legendary Planeswalker — Nissa
Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Nissa’s middle ability can target a land that’s already untapped or that’s already a creature.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Nissa’s middle ability doesn’t remove any abilities the land creature has.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Nissa’s middle ability overwrites any previous effects that set the land creature’s power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
Effects that modify the power or toughness of the land creature without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
The creature card’s converted mana cost is checked only in your hand or graveyard. You may put a creature card onto the battlefield whose converted mana cost becomes greater than the number of lands you control once it’s on the battlefield, most likely because it enters as a copy of another permanent.
If a card in a player’s hand or graveyard has in its mana cost, X is considered to be 0.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Nissa’s middle ability doesn’t remove any abilities the land creature has.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Nissa’s middle ability overwrites any previous effects that set the land creature’s power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
Effects that modify the power or toughness of the land creature without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
The creature card’s converted mana cost is checked only in your hand or graveyard. You may put a creature card onto the battlefield whose converted mana cost becomes greater than the number of lands you control once it’s on the battlefield, most likely because it enters as a copy of another permanent.
If a card in a player’s hand or graveyard has in its mana cost, X is considered to be 0.
Rulings
Nissa’s middle ability can target a land that’s already untapped or that’s already a creature.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Nissa’s middle ability doesn’t remove any abilities the land creature has.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Nissa’s middle ability overwrites any previous effects that set the land creature’s power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
Effects that modify the power or toughness of the land creature without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
The creature card’s converted mana cost is checked only in your hand or graveyard. You may put a creature card onto the battlefield whose converted mana cost becomes greater than the number of lands you control once it’s on the battlefield, most likely because it enters as a copy of another permanent.
If a card in a player’s hand or graveyard has in its mana cost, X is considered to be 0.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Nissa’s middle ability doesn’t remove any abilities the land creature has.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Nissa’s middle ability overwrites any previous effects that set the land creature’s power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
Effects that modify the power or toughness of the land creature without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change its power and toughness.
The creature card’s converted mana cost is checked only in your hand or graveyard. You may put a creature card onto the battlefield whose converted mana cost becomes greater than the number of lands you control once it’s on the battlefield, most likely because it enters as a copy of another permanent.
If a card in a player’s hand or graveyard has in its mana cost, X is considered to be 0.
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