Daga del zahorí // Valle perdido
//
Artefacto — Equipo // Tierra
Cuando la Daga del zahorí entre al campo de batalla, el oponente objetivo crea dos fichas de criatura Planta verdes 0/2 con la habilidad de defensor.
La criatura equipada obtiene +2/+1.
Siempre que la criatura equipada haga daño de combate a un jugador, puedes transformar la Daga del zahorí.
Equipar . // (Se transforma de la Daga del zahorí.)
: Agrega tres manás de un color cualquiera a tu reserva de maná.
La criatura equipada obtiene +2/+1.
Siempre que la criatura equipada haga daño de combate a un jugador, puedes transformar la Daga del zahorí.
Equipar . // (Se transforma de la Daga del zahorí.)
: Agrega tres manás de un color cualquiera a tu reserva de maná.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Attacking with an equipped creature doesn’t cause Equipment attached to it to become tapped. Dowsing Dagger will normally be untapped when it transforms into Lost Vale.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
Rulings
Attacking with an equipped creature doesn’t cause Equipment attached to it to become tapped. Dowsing Dagger will normally be untapped when it transforms into Lost Vale.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
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