Wave of Terror
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Will not generally kill zero cost creatures because the age counters go on before the ability triggers. If would be possible if something like Power Conduit were removing counters.
This destroys creatures with converted mana cost exactly equal to the appropriate number, not equal to or less than that number.
If you don’t pay the cumulative upkeep, you’ll sacrifice Wave of Terror before your draw step begins. It won’t destroy any creatures that turn.
This destroys creatures with converted mana cost exactly equal to the appropriate number, not equal to or less than that number.
If you don’t pay the cumulative upkeep, you’ll sacrifice Wave of Terror before your draw step begins. It won’t destroy any creatures that turn.
Rulings
Will not generally kill zero cost creatures because the age counters go on before the ability triggers. If would be possible if something like Power Conduit were removing counters.
This destroys creatures with converted mana cost exactly equal to the appropriate number, not equal to or less than that number.
If you don’t pay the cumulative upkeep, you’ll sacrifice Wave of Terror before your draw step begins. It won’t destroy any creatures that turn.
This destroys creatures with converted mana cost exactly equal to the appropriate number, not equal to or less than that number.
If you don’t pay the cumulative upkeep, you’ll sacrifice Wave of Terror before your draw step begins. It won’t destroy any creatures that turn.
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