Fulminella

Creatura — Farabutto Spiritello

Lampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)
Volare
Quando la Fulminella entra nel campo di battaglia, sacrificala a meno che non faccia tornare un'altra creatura che controlli in mano al suo proprietario.

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you control no other creatures when the enters-the-battlefield ability resolves, you must sacrifice Quickling.
If you control no other creatures when the enters-the-battlefield ability resolves, you must sacrifice Quickling.
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Value
0.10€


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