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Rulings
You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell.
If an effect copies Doomsday Confluence, the copy will have the same modes chosen the same number of times.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell.
If an effect copies Doomsday Confluence, the copy will have the same modes chosen the same number of times.
Rulings
You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell.
If an effect copies Doomsday Confluence, the copy will have the same modes chosen the same number of times.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
No player can cast spells or activate abilities in between the modes of a resolving spell.
If an effect copies Doomsday Confluence, the copy will have the same modes chosen the same number of times.
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