standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
In a Two-Headed Giant game, the last ability of God-Pharaoh’s Statue causes the opposing team to lose 2 life.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of God-Pharaoh’s Statue’s first ability), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of God-Pharaoh’s Statue’s first ability), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
Rulings
In a Two-Headed Giant game, the last ability of God-Pharaoh’s Statue causes the opposing team to lose 2 life.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of God-Pharaoh’s Statue’s first ability), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of God-Pharaoh’s Statue’s first ability), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
Your collection? Your decks?
Want to manage your collection and/or create decks?