Memory Test
Artifact — Attraction
When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turn those nonland cards face down.
Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize!
Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.
Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize!
Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The exiled cards, including the land cards, remain in exile, even after you claim the prize.
You get a chance to look at the exiled cards before they’re turned face down. You can’t take notes though.
If the opponent exiles two of the same card, you have to name it twice.
You get a chance to look at the exiled cards before they’re turned face down. You can’t take notes though.
If the opponent exiles two of the same card, you have to name it twice.
Rulings
The exiled cards, including the land cards, remain in exile, even after you claim the prize.
You get a chance to look at the exiled cards before they’re turned face down. You can’t take notes though.
If the opponent exiles two of the same card, you have to name it twice.
You get a chance to look at the exiled cards before they’re turned face down. You can’t take notes though.
If the opponent exiles two of the same card, you have to name it twice.
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