Garna, a Chama Sanguínea
Criatura Lendária — Humano Guerreiro
Lampejo
Quando Garna, a Chama Sanguínea, entrar no campo de batalha, devolva para sua mão todos os cards de criatura em seu cemitério que tenham sido colocados lá de qualquer lugar neste turno.
As outras criaturas que você controla têm ímpeto.
Quando Garna, a Chama Sanguínea, entrar no campo de batalha, devolva para sua mão todos os cards de criatura em seu cemitério que tenham sido colocados lá de qualquer lugar neste turno.
As outras criaturas que você controla têm ímpeto.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Which creature cards to return to your hand is determined as Garna’s triggered ability resolves. If Garna somehow finds its way into your graveyard before that, perhaps due to the “legend rule,” it will be returned to your hand.
Rulings
Which creature cards to return to your hand is determined as Garna’s triggered ability resolves. If Garna somehow finds its way into your graveyard before that, perhaps due to the “legend rule,” it will be returned to your hand.
Your collection? Your decks?
Want to manage your collection and/or create decks?