海の神、タッサ (Theros)
海の神、タッサ back
Click to flip the card
海の神、タッサ

伝説のクリーチャー・エンチャント — 神

破壊不能
あなたの青への信心が5未満であるかぎり、海の神、タッサはクリーチャーではない。(あなたの青への信心は、あなたがコントロールするパーマネントのマナ・コストに含まれるの総数に等しい。)
あなたのアップキープの開始時に、占術1を行う。
:あなたがコントロールするクリーチャー1体を対象とする。このターン、それはブロックされない。

5/5
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You choose how to order cards returned to your library after scrying no matter where you put them.
If a God stops being a creature, it loses the type creature and all creature subtypes. It continues to be a legendary enchantment.
Activating Thassa’s last ability after the target creature has been blocked won’t change or undo the block.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat.
When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
Numeric mana symbols (, , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions.
If a God is dealt damage, then stops being a creature, then becomes a creature again later in the same turn, the damage will still be marked on it. This is also true for any effects that were affecting the God when it was originally a creature. (Note that in most cases, the damage marked on the God won’t matter because it has indestructible.)
If a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not, for abilities that trigger whenever a creature enters the battlefield.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
You choose how to order cards returned to your library after scrying no matter where you put them.
If a God stops being a creature, it loses the type creature and all creature subtypes. It continues to be a legendary enchantment.
Activating Thassa’s last ability after the target creature has been blocked won’t change or undo the block.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat.
When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
Numeric mana symbols (, , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions.
If a God is dealt damage, then stops being a creature, then becomes a creature again later in the same turn, the damage will still be marked on it. This is also true for any effects that were affecting the God when it was originally a creature. (Note that in most cases, the damage marked on the God won’t matter because it has indestructible.)
If a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not, for abilities that trigger whenever a creature enters the battlefield.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
3.28€


Related cards

Links
MCT tags

Synergie