Swimmer in Nightmares

Creature — Nightmare Merfolk

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.
Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.

1/4
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The ability that modifies the power of Swimmer in Nightmares applies only while it’s on the battlefield.
The first ability of Swimmer in Nightmares gives it just +3/+0, no matter how many graveyards beyond the first have ten cards.
The ability that modifies the power of Swimmer in Nightmares applies only while it’s on the battlefield.
The first ability of Swimmer in Nightmares gives it just +3/+0, no matter how many graveyards beyond the first have ten cards.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.11€


Related cards

Links
MCT tags