血脈院長瓦倫丁 // 根系院長莉塞特
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傳奇生物 — 吸血鬼/邪術師 // 傳奇生物 — 人類/德魯伊

威懾,繫命
如果某個由對手操控且非衍生物的生物將死去,則改為將它放逐。當你如此作時,你可以支付。若你如此作,則派出一個1/1,黑綠雙色的害蟲衍生生物,且具有「當此生物死去時,你獲得1點生命。」
德魯伊
// 每當你獲得生命時,你可以支付。若你如此作,則在每個由你操控的生物上各放置一個+1/+1指示物,且這些生物獲得踐踏異能直到回合結束。
邪術師

1 // 4/1 // 4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette’s ability can put a +1/+1 counter on it.
If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin’s effect ends up not applying because of this choice, the triggered ability that allows you to pay won’t trigger, even if the creature card ends up in exile.
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
You may only pay once for each life gain event.
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette’s ability can put a +1/+1 counter on it.
If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin’s effect ends up not applying because of this choice, the triggered ability that allows you to pay won’t trigger, even if the creature card ends up in exile.
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
You may only pay once for each life gain event.
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
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Value
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