Charge Through

Instant

Target creature gains trample until end of turn.
Draw a card.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target becomes illegal before Charge Through resolves (perhaps because an opponent destroyed it), you won’t draw a card.
If the target becomes illegal before Charge Through resolves (perhaps because an opponent destroyed it), you won’t draw a card.
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Value
0.12€


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