大霊堂の王、ゲス

伝説のクリーチャー — ゾンビ

威嚇
:いずれかの対戦相手の墓地にある点数で見たマナ・コストがXの、アーティファクト・カード1枚かクリーチャー・カード1枚を対象とし、それをあなたのコントロール下でタップ状態で戦場に出す。 その後、そのプレイヤーは、自分のライブラリーの一番上からX枚のカードを自分の墓地に置く。

5/5
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The target card must have mana value exactly X. You can't overpay to have the player mill more cards.
If a card in a player's graveyard has in its mana cost, X is considered to be 0.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Geth's last ability are exiled.
The target card must have mana value exactly X. You can't overpay to have the player mill more cards.
If a card in a player's graveyard has in its mana cost, X is considered to be 0.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Geth's last ability are exiled.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.60€


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