Flesh Allergy

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Flesh Allergy counts each creature put into a graveyard from the battlefield that turn, including token creatures, the creature sacrificed to cast the spell, and the targeted creature (if it is destroyed).
You can target a creature you control, then sacrifice that creature to pay the additional cost. However, if you do, Flesh Allergy won’t resolve for having an illegal target. You won’t lose any life.
If the targeted creature is an illegal target by the time Flesh Allergy resolves, the spell doesn’t resolve. No player will lose life.
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
If Flesh Allergy resolves but the targeted creature is not destroyed (because it has indestructible or enchanted by an Aura with totem armor, for example), its controller will still lose life.
Flesh Allergy counts each creature put into a graveyard from the battlefield that turn, including token creatures, the creature sacrificed to cast the spell, and the targeted creature (if it is destroyed).
You can target a creature you control, then sacrifice that creature to pay the additional cost. However, if you do, Flesh Allergy won’t resolve for having an illegal target. You won’t lose any life.
If the targeted creature is an illegal target by the time Flesh Allergy resolves, the spell doesn’t resolve. No player will lose life.
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
If Flesh Allergy resolves but the targeted creature is not destroyed (because it has indestructible or enchanted by an Aura with totem armor, for example), its controller will still lose life.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.10€


Related cards

Links
MCT tags