Duskwatch Recruiter // Krallenhorde Howler
//

Creature — Human Warrior Werewolf // Creature — Werewolf

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. // Creature spells you cast cost less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

2 // 3/2 // 3
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.79€


Related cards

Links
MCT tags

Synergie