Supremacía de la Obscura

Encantamiento

Siempre que lances un hechizo, si su valor de maná es igual a 1 más la cantidad de contadores de alma sobre la Supremacía de la Obscura, pon un contador de alma sobre la Supremacía de la Obscura y luego crea una ficha de criatura Espíritu blanca 2/2 con la habilidad de volar.
Mientras haya cinco o más contadores de alma sobre la Supremacía de la Obscura, los Espíritus que controlas obtienen +3/+3.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If there are no soul counters on Obscura Ascendancy, its ability triggers if you cast a spell with mana value 1. If there is one counter, its ability triggers if you cast a spell with mana value 2, and so on.
Obscura Ascendancy's triggered ability has an “intervening ‘if'” clause. This means that it checks the number of counters both when the ability triggers and when it resolves. Notably, this means that casting two instants in a row with mana value 1 will never cause a player to create two tokens or put two counters on Obscura Ascendancy.
If there are no soul counters on Obscura Ascendancy, its ability triggers if you cast a spell with mana value 1. If there is one counter, its ability triggers if you cast a spell with mana value 2, and so on.
Obscura Ascendancy's triggered ability has an “intervening ‘if'” clause. This means that it checks the number of counters both when the ability triggers and when it resolves. Notably, this means that casting two instants in a row with mana value 1 will never cause a player to create two tokens or put two counters on Obscura Ascendancy.
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