Chandra, Catalisadora da Chama

Planeswalker Lendário — Chandra

+1: Chandra, Catalisadora da Chama, causa 3 pontos de dano a cada oponente.
−2: Você pode conjurar o card de mágica instantânea ou feitiço vermelho alvo do seu cemitério. Se aquela mágica seria colocada no seu cemitério neste turno, em vez disso, exile-a.
−8: Descarte sua mão e depois compre sete cards. Até o final do turno, você pode conjurar mágicas de sua mão sem pagar seus custos de mana.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you cast a spell “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
If you have no cards in hand while Chandra's last ability is resolving, you still draw seven cards and may cast spells from your hand without paying their mana costs this turn.
Chandra's last ability doesn't change when you may cast those spells. For example, you can't cast a sorcery spell from your hand during combat.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
In a Two-Headed Giant game, Chandra's first ability causes the opposing team to lose 6 life.
You must pay the costs for the spell you wish to cast with Chandra's second ability. If that spell has any alternative costs, you may pay those.
If you wish to cast the target card, you must cast it while Chandra's second ability is resolving. You can't cast it later in the turn.
If you cast a spell “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
If you have no cards in hand while Chandra's last ability is resolving, you still draw seven cards and may cast spells from your hand without paying their mana costs this turn.
Chandra's last ability doesn't change when you may cast those spells. For example, you can't cast a sorcery spell from your hand during combat.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
In a Two-Headed Giant game, Chandra's first ability causes the opposing team to lose 6 life.
You must pay the costs for the spell you wish to cast with Chandra's second ability. If that spell has any alternative costs, you may pay those.
If you wish to cast the target card, you must cast it while Chandra's second ability is resolving. You can't cast it later in the turn.
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