Hidra primordial
Criatura — Hidra
La Hidra primordial entra al campo de batalla con X contadores +1/+1 sobre ella.
Al comienzo de tu mantenimiento, duplica la cantidad de contadores +1/+1 sobre la Hidra primordial.
La Hidra primordial tiene la habilidad de arrollar mientras tenga diez o más contadores +1/+1 sobre ella.
Al comienzo de tu mantenimiento, duplica la cantidad de contadores +1/+1 sobre la Hidra primordial.
La Hidra primordial tiene la habilidad de arrollar mientras tenga diez o más contadores +1/+1 sobre ella.
0/0
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
Rulings
Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
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