Din of the Fireherd
Din of the Fireherd back
Click to flip the card
Din of the Fireherd
{B/R}{B/R}{B/R}

Sorcery

Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the targeted opponent becomes an illegal target, the entire spell doesn’t resolve. You won’t get a token.
The parts of the spell happen in order. When determining how many black creatures and how many red creatures you control, keep in mind that you just put a creature onto the battlefield that’s black and red.
If the targeted opponent becomes an illegal target, the entire spell doesn’t resolve. You won’t get a token.
The parts of the spell happen in order. When determining how many black creatures and how many red creatures you control, keep in mind that you just put a creature onto the battlefield that’s black and red.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.30€


Related cards

Links
MCT tags