standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Tomik’s middle ability is similar to hexproof, but effects that interact with hexproof don’t count these lands or land cards as having hexproof.
Players can’t normally play a land card from a graveyard. If a player finds a way to do so, Tomik’s last ability takes precedence over that permission.
Players can’t normally play a land card from a graveyard. If a player finds a way to do so, Tomik’s last ability takes precedence over that permission.
Rulings
Tomik’s middle ability is similar to hexproof, but effects that interact with hexproof don’t count these lands or land cards as having hexproof.
Players can’t normally play a land card from a graveyard. If a player finds a way to do so, Tomik’s last ability takes precedence over that permission.
Players can’t normally play a land card from a graveyard. If a player finds a way to do so, Tomik’s last ability takes precedence over that permission.
Your collection? Your decks?
Want to manage your collection and/or create decks?