Cry of the Carnarium

Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Cry of the Carnarium’s power-and-toughness-reducing effect affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won’t get -2/-2.
Creatures that would die after getting -2/-2 will still be on the battlefield when cards are exiled from graveyards. They won’t die, and will instead be exiled after Cry of the Carnarium is entirely finished resolving.
Cry of the Carnarium’s replacement effect affects any creature that would die in the turn, even creatures not on the battlefield as it resolves.
Cry of the Carnarium’s power-and-toughness-reducing effect affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won’t get -2/-2.
Creatures that would die after getting -2/-2 will still be on the battlefield when cards are exiled from graveyards. They won’t die, and will instead be exiled after Cry of the Carnarium is entirely finished resolving.
Cry of the Carnarium’s replacement effect affects any creature that would die in the turn, even creatures not on the battlefield as it resolves.
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Value
0.18€


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