Marque de la sentinelle

Enchantement : aura

Flash
Enchanter : créature
La créature enchantée gagne +1/+2 et a la vigilance.
Addenda — Quand la Marque de la sentinelle arrive sur le champ de bataille, si vous l'avez lancée pendant votre phase principale, la créature enchantée acquiert le lien de vie jusqu'à la fin du tour.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Gaining vigilance any time after the moment you choose to attack with a creature won’t cause it to become untapped, and losing vigilance after that time won’t cause it to become tapped.
Multiple instances of lifelink on the same creature are redundant.
If Sentinel’s Mark enters the battlefield without being cast, the addendum ability won’t trigger, even if it’s your main phase.
Gaining vigilance any time after the moment you choose to attack with a creature won’t cause it to become untapped, and losing vigilance after that time won’t cause it to become tapped.
Multiple instances of lifelink on the same creature are redundant.
If Sentinel’s Mark enters the battlefield without being cast, the addendum ability won’t trigger, even if it’s your main phase.
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Value
0.11€


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