Несааль, Первозданный Прилив
Легендарное Существо — Старейшина Динозавр
Это заклинание не может быть отменено.
Размер вашей руки неограничен.
Каждый раз, когда оппонент разыгрывает не являющееся существом заклинание, возьмите карту.
Сбросьте три карты: изгоните Несааля, Первозданный Прилив. Верните его на поле битвы повернутым под контролем его владельца в начале следующего заключительного шага.
Размер вашей руки неограничен.
Каждый раз, когда оппонент разыгрывает не являющееся существом заклинание, возьмите карту.
Сбросьте три карты: изгоните Несааля, Первозданный Прилив. Верните его на поле битвы повернутым под контролем его владельца в начале следующего заключительного шага.
7/7
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Players can cast spells and activate abilities after Nezahal’s triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal’s last ability.
Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger.
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size.
Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger.
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size.
Rulings
Players can cast spells and activate abilities after Nezahal’s triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal’s last ability.
Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger.
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size.
Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger.
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size.
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