Ian Malcolm, Chaotician

Legendary Creature — Human Scientist

Whenever a player draws their second card each turn, that player exiles the top card of their library.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The six types of mana are white, blue, black, red, green, and colorless. Snow mana is not a type of mana. Ian Malcolm, Chaotician won't let you pay a snow cost using mana produced by a nonsnow source.
Ian Malcolm, Chaotician's first ability can trigger only once each turn for each player. It doesn't matter if Ian was on the battlefield when the first card was drawn. If you control it when a player draws their second card in a turn, that ability will trigger.
Players must follow all applicable timing rules for casting spells with the permission granted by Ian Malcolm, Chaotician's last ability. For example, if the spell is a sorcery, it can only be cast during that player's main phase while the stack is empty.
The six types of mana are white, blue, black, red, green, and colorless. Snow mana is not a type of mana. Ian Malcolm, Chaotician won't let you pay a snow cost using mana produced by a nonsnow source.
Ian Malcolm, Chaotician's first ability can trigger only once each turn for each player. It doesn't matter if Ian was on the battlefield when the first card was drawn. If you control it when a player draws their second card in a turn, that ability will trigger.
Players must follow all applicable timing rules for casting spells with the permission granted by Ian Malcolm, Chaotician's last ability. For example, if the spell is a sorcery, it can only be cast during that player's main phase while the stack is empty.
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Value
2.61€


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