最终血侯哲娜

传奇生物 ~吸血鬼/僧侣

飞行
每当最终血侯哲娜攻击时,防御牌手选择你坟墓场中的一张非传奇生物牌。你将该牌移回战场,且其上额外有一个+1/+1指示物。该生物额外具有吸血鬼此类别。

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The defending player chooses a card and you put it onto the battlefield all while Drana’s ability is resolving. No player may take actions in between those events.
The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
If Drana attacks a planeswalker, that planeswalker’s controller is the defending player.
Because all attackers are declared at the same time, the returned creature can’t attack during the same combat it returns, even if it has haste.
The defending player chooses a card and you put it onto the battlefield all while Drana’s ability is resolving. No player may take actions in between those events.
The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
If Drana attacks a planeswalker, that planeswalker’s controller is the defending player.
Because all attackers are declared at the same time, the returned creature can’t attack during the same combat it returns, even if it has haste.
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Value
4.39€


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