Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
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Value
1.78€


Related cards

Links
MCT tags

Removal Land