Carro Armato di Mizzium
Artefatto — Veicolo
Travolgere
Ogniqualvolta lanci una magia non creatura, il Carro Armato di Mizzium diventa una creatura artefatto e prende +1/+1 fino alla fine del turno.
Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
Ogniqualvolta lanci una magia non creatura, il Carro Armato di Mizzium diventa una creatura artefatto e prende +1/+1 fino alla fine del turno.
Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Mizzium Tank’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Mizzium Tank’s triggered ability triggers even if it’s already a creature. In this case, it gets an additional +1/+1 until end of turn.
Mizzium Tank’s triggered ability triggers even if it’s already a creature. In this case, it gets an additional +1/+1 until end of turn.
Rulings
Mizzium Tank’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Mizzium Tank’s triggered ability triggers even if it’s already a creature. In this case, it gets an additional +1/+1 until end of turn.
Mizzium Tank’s triggered ability triggers even if it’s already a creature. In this case, it gets an additional +1/+1 until end of turn.
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