アクロスの古参兵、タラニカ

伝説のクリーチャー — 人間・兵士

警戒
アクロスの古参兵、タラニカが攻撃するたび、あなたがコントロールしていてこれでないクリーチャー1体を対象とする。それをアンタップする。ターン終了時まで、そのクリーチャーは基本のパワーとタフネスが4/4になり破壊不能を得る。

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Any effects that modify the target creature’s power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
Untapping an attacking creature doesn’t remove it from combat.
Taranika’s triggered ability isn’t optional. If your only other creatures are bigger than 4/4, you’ll have to shrink one for the turn.
Taranika’s triggered ability can target a creature that’s already untapped. It still becomes 4/4 and gains indestructible.
Any effects that modify the target creature’s power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
Untapping an attacking creature doesn’t remove it from combat.
Taranika’s triggered ability isn’t optional. If your only other creatures are bigger than 4/4, you’ll have to shrink one for the turn.
Taranika’s triggered ability can target a creature that’s already untapped. It still becomes 4/4 and gains indestructible.
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Value
0.22€


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