魂の絆 (Salvat 2005)
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魂の絆

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life.
You gain life for all damage which is not prevented, regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put this on a 5/5 and it is blocked by a 1/1, you still gain 5 life.
You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life.
You gain life for all damage which is not prevented, regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put this on a 5/5 and it is blocked by a 1/1, you still gain 5 life.
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