Spirit-Sister's Call
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Because to die means to be put into a graveyard from the battlefield, a creature or planeswalker that is exiled instead doesn't “die.” Abilities that would trigger when it dies won't trigger.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
Rulings
Because to die means to be put into a graveyard from the battlefield, a creature or planeswalker that is exiled instead doesn't “die.” Abilities that would trigger when it dies won't trigger.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
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