珠眼の寺守り // 昇る星の残影
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エンチャント — 英雄譚 // クリーチャー・エンチャント — ドラゴン・スピリット

(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。)
I — 「を加える。」を持つ緑の1/1の人間・モンク・クリーチャー・トークン1体を生成する。
II — クリーチャー最大2体を対象とする。それらの上にそれぞれ+1/+1カウンター1個を置く。
III — この英雄譚を追放する。その後、これを変身させた状態であなたのコントロール下で戦場に戻す。 // 飛行
これでないクリーチャー1体があなたのコントロール下で戦場に出るたび、あなたはを支払ってもよい。そうしたとき、そのクリーチャーの上に+1/+1カウンターX個を置く。
あなたが5体以上の改善されているクリーチャーをコントロールしているかぎり、昇る星の残影は+5/+5の修整を受けトランプルを持つ。(装備品やあなたがコントロールしているオーラがついているかカウンターが置かれているクリーチャーは改善されている。)

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
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