Djeru und Hazoret
Legendäre Kreatur — Mensch, Gott
Solange du eine oder weniger Karten auf deiner Hand hast, haben Djeru und Hazoret Wachsamkeit und Eile.
Immer wenn Djeru und Hazoret angreifen, schaue dir die obersten sechs Karten deiner Bibliothek an. Du kannst davon eine legendäre Kreaturenkarte ins Exil schicken. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek. Bis zum Ende des Zuges kannst du die ins Exil geschickte Karte wirken, ohne ihre Manakosten zu bezahlen.
Immer wenn Djeru und Hazoret angreifen, schaue dir die obersten sechs Karten deiner Bibliothek an. Du kannst davon eine legendäre Kreaturenkarte ins Exil schicken. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek. Bis zum Ende des Zuges kannst du die ins Exil geschickte Karte wirken, ohne ihre Manakosten zu bezahlen.
5/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.
Rulings
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.
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