Gram
Kreatur — Elementarwesen, Inkarnation
Bedrohlich
Wenn der Gram ins Spiel kommt, zeigt ein Gegner deiner Wahl die Karten auf seiner Hand offen vor. Du bestimmst davon eine Nichtland-Karte. Der Spieler wirft die bestimmte Karte ab.
Herbeirufen — Schicke eine schwarze Karte aus deiner Hand ins Exil.
Wenn der Gram ins Spiel kommt, zeigt ein Gegner deiner Wahl die Karten auf seiner Hand offen vor. Du bestimmst davon eine Nichtland-Karte. Der Spieler wirft die bestimmte Karte ab.
Herbeirufen — Schicke eine schwarze Karte aus deiner Hand ins Exil.
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
Rulings
If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
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