Ende der Legion

Hexerei

Schicke eine Kreatur deiner Wahl mit umgewandelten Manakosten von 2 oder weniger, die ein Gegner kontrolliert, sowie alle anderen Kreaturen mit demselben Namen, die der Spieler kontrolliert, ins Exil. Dann zeigt der Spieler die Karten auf seiner Hand offen vor und schickt alle Karten mit demselben Namen aus seiner Hand und seinem Friedhof ins Exil.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The name of a creature token is the same as the creature types specified as it was created unless the token is a copy of another creature or the effect that created the token specifically gives it a different name.
The converted mana cost of a token that isn’t a copy of another object is 0. A token that is a copy of another object has the same converted mana cost as that object.
A face-down creature has no name, so it can’t share a name with anything. This includes other creatures with no name.
If the target creature is an illegal target by the time Legion’s End tries to resolve, the spell doesn’t resolve. No player reveals their hand, and nothing is exiled.
Legion’s End targets only one creature. Other creatures will be exiled even if they have hexproof, and cards in its controller’s hand and graveyard will be exiled even if that player has hexproof.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
The name of a creature token is the same as the creature types specified as it was created unless the token is a copy of another creature or the effect that created the token specifically gives it a different name.
The converted mana cost of a token that isn’t a copy of another object is 0. A token that is a copy of another object has the same converted mana cost as that object.
A face-down creature has no name, so it can’t share a name with anything. This includes other creatures with no name.
If the target creature is an illegal target by the time Legion’s End tries to resolve, the spell doesn’t resolve. No player reveals their hand, and nothing is exiled.
Legion’s End targets only one creature. Other creatures will be exiled even if they have hexproof, and cards in its controller’s hand and graveyard will be exiled even if that player has hexproof.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
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