Archidemonio de los pesares
Criatura — Demonio
Vuela.
Cuando el Archidemonio de los pesares entre al campo de batalla, las criaturas que controlan tus oponentes obtienen -2/-2 hasta el final del turno.
Desenterrar . (: Regresa esta carta de tu cementerio al campo de batalla. Gana la habilidad de prisa. Exíliala al comienzo del próximo paso final o si fuera a dejar el campo de batalla. Activa la habilidad de desenterrar solo como un conjuro.)
Cuando el Archidemonio de los pesares entre al campo de batalla, las criaturas que controlan tus oponentes obtienen -2/-2 hasta el final del turno.
Desenterrar . (: Regresa esta carta de tu cementerio al campo de batalla. Gana la habilidad de prisa. Exíliala al comienzo del próximo paso final o si fuera a dejar el campo de batalla. Activa la habilidad de desenterrar solo como un conjuro.)
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Rulings
If a creature returned to the battlefield by the unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Ephemerate might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
Rulings
If a creature returned to the battlefield by the unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Ephemerate might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
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