Pointe barbelée
Pointe barbelée back
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Pointe barbelée

Artefact : équipement

Quand la Pointe barbelée arrive sur le champ de bataille, créez un jeton de créature-artefact 1/1 incolore Mécanoptère avec le vol, puis attachez-lui la Pointe barbelée.
La créature équipée gagne +1/+0.
Équipement
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Creating the Thopter token and attaching Barbed Spike to it happen as part of the resolution of the same ability. There is no time for an opponent to react after the token is created but before the Equipment is attached.
The token will still be created even if Barbed Spike is not able to be attached to it (perhaps because it was destroyed in response to the ability).
Creating the Thopter token and attaching Barbed Spike to it happen as part of the resolution of the same ability. There is no time for an opponent to react after the token is created but before the Equipment is attached.
The token will still be created even if Barbed Spike is not able to be attached to it (perhaps because it was destroyed in response to the ability).
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