Venti d'Abbandono
Stregoneria
Esilia una creatura bersaglio che non controlli. Per ogni creatura esiliata in questo modo, il suo controllore passa in rassegna il suo grimorio per una carta terra base. Quei giocatori mettono quelle carte sul campo di battaglia TAPpate, poi rimescolano i rispettivi grimori.
Sovraccarico (Puoi lanciare questa magia per il suo costo di sovraccarico. Se lo fai, cambiane il testo sostituendo "una creatura bersaglio" con "ogni creatura".)
Sovraccarico (Puoi lanciare questa magia per il suo costo di sovraccarico. Se lo fai, cambiane il testo sostituendo "una creatura bersaglio" con "ogni creatura".)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a creature is exiled but ends up in another zone (most likely because it’s a player’s commander in the Commander variant), it’s still a “creature exiled this way” for Winds of Abandon.
If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or protection from the appropriate color.
If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or protection from the appropriate color.
Rulings
If a creature is exiled but ends up in another zone (most likely because it’s a player’s commander in the Commander variant), it’s still a “creature exiled this way” for Winds of Abandon.
If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or protection from the appropriate color.
If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or protection from the appropriate color.
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