Signalhorn-Geist (The List)
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Signalhorn-Geist

Kreatur — Geist

Immer wenn du deinen zweiten Zauberspruch innerhalb desselben Zuges wirkst, erzeuge einen 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The triggered ability triggers only if the creature that has it is on the battlefield as you cast your second spell. Spells you cast in a turn before that creature entered the battlefield will count. In other words, the ability won’t trigger if the creature with the ability is the second spell you cast during a turn or if you have already cast two or more spells by the time that creature enters the battlefield that turn.
The triggered ability can trigger only once each turn. The ability will resolve before the second spell does. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
The triggered ability triggers only if the creature that has it is on the battlefield as you cast your second spell. Spells you cast in a turn before that creature entered the battlefield will count. In other words, the ability won’t trigger if the creature with the ability is the second spell you cast during a turn or if you have already cast two or more spells by the time that creature enters the battlefield that turn.
The triggered ability can trigger only once each turn. The ability will resolve before the second spell does. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
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