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Легендарное Существо — Человек Чародей
, Удалите из игры не являющуюся землей карту в вашей руке: Положите четыре временных жетона на ту удаленную карту. Если она не имеет Отсрочки, она ее получает. (В начале вашего шага поддержки, удалите один временной жетон с той карты. Когда последний жетон будет удален, разыграйте ее без уплаты ее мана-стоимости. Если это существо, то оно имеет Ускорение.)
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card’s owner’s next upkeep.
When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn’t matter why the last time counter was removed or what effect removed it.
If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended.
If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there’s enough mana in your mana pool at the time you cast the spell. You aren’t forced to activate any mana abilities, although you may do so if you wish.
If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended.
As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card’s type are ignored.
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).
When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn’t matter why the last time counter was removed or what effect removed it.
If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended.
If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there’s enough mana in your mana pool at the time you cast the spell. You aren’t forced to activate any mana abilities, although you may do so if you wish.
If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended.
As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card’s type are ignored.
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).
Rulings
If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again during the card’s owner’s next upkeep.
When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn’t matter why the last time counter was removed or what effect removed it.
If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended.
If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there’s enough mana in your mana pool at the time you cast the spell. You aren’t forced to activate any mana abilities, although you may do so if you wish.
If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended.
As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card’s type are ignored.
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).
When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn’t matter why the last time counter was removed or what effect removed it.
If the second triggered ability of suspend (the one that lets you cast the card) is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended.
If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there’s enough mana in your mana pool at the time you cast the spell. You aren’t forced to activate any mana abilities, although you may do so if you wish.
If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended.
As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card’s type are ignored.
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell itself).
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