standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If your commander is a card that has no colors in its color identity, Commander’s Plate gives it protection from all colors.
If you have two commanders and attach Commander’s Plate to one, it has protection from each color not in your two commanders’ combined color identity.
If you have no commander, Commander’s Plate grants no protection abilities. The equipped creature still gets +3/+3.
If you have two commanders and attach Commander’s Plate to one, it has protection from each color not in your two commanders’ combined color identity.
If you have no commander, Commander’s Plate grants no protection abilities. The equipped creature still gets +3/+3.
Rulings
If your commander is a card that has no colors in its color identity, Commander’s Plate gives it protection from all colors.
If you have two commanders and attach Commander’s Plate to one, it has protection from each color not in your two commanders’ combined color identity.
If you have no commander, Commander’s Plate grants no protection abilities. The equipped creature still gets +3/+3.
If you have two commanders and attach Commander’s Plate to one, it has protection from each color not in your two commanders’ combined color identity.
If you have no commander, Commander’s Plate grants no protection abilities. The equipped creature still gets +3/+3.
Your collection? Your decks?
Want to manage your collection and/or create decks?