Le livre d'exaltation suprême
Artefact légendaire
Au début de votre étape de fin, si vous avez gagné au moins 3 points de vie ce tour-ci, créez un jeton de créature 3/3 blanche Ange avec le vol.
, , exilez Le livre d'exaltation suprême : Mettez un marqueur « éclairé » sur un ange ciblé. Il acquiert « Vous ne pouvez pas perdre la partie et vos adversaires ne peuvent pas la gagner. » N'activez que lorsque vous pourriez lancer un rituel.
, , exilez Le livre d'exaltation suprême : Mettez un marqueur « éclairé » sur un ange ciblé. Il acquiert « Vous ne pouvez pas perdre la partie et vos adversaires ne peuvent pas la gagner. » N'activez que lorsque vous pourriez lancer un rituel.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The Angel won't lose the ability it gains if it stops being an Angel after the ability resolves.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
Rulings
The Angel won't lose the ability it gains if it stops being an Angel after the ability resolves.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
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